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Game Boy Development

When studying at the university of Oldenburg, i did a student project regarding the Nintendo Game Boy from 1989. We tried to develop a homebrew cartridge and write come code using C. The project was finished and slept on my hard drive for several years. Back in 2010, i wanted to give a presentation at […]

LoadLibrary and the PE Loader

I recently stumbled upon an interesting behaviour of the PE loader. Before releasing a new Hyperion version, I usually test it with several executables on different Windows platforms. In my old XP VM, everything went fine. Therefore, I started a Windows 7 instance and encrypted calc.exe with the following command: The options k and s […]

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